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Patch 2.3.2
General
• /timetest is a command that can be run to provide information on game
performance. /timetest 0 turns the command off. When the command is issued, the
next time a player uses a flight master to travel, certain statistics will be
measured and displayed at the end of that flight. All weather effects and spawns
are shutdown during the test.
• Effects triggered from being critically hit: Many abilities and talents were
changed in 2.3.0 to allow them to trigger from critical strikes that occurred
while the player benefitting from them was sitting. These abilities once again
do not trigger if the victim is sitting.
• Quest givers with blue question marks no longer show up on the minimap.
• NPC's who you have completed a quest for will display a question mark on
mouseover rather than an exclamation point.
• The bank controls for the guildmaster level of a guild is now grayed out. A
guildmaster always has full access to a guild bank and this cannot be changed.
• A "Withdraw-Repair Only" button has been added to the guild bank controls. If
this is set for a guild rank, then that rank cannot actually withdraw funds from
the guild bank, but they can still use that daily amount of money for repairs.
• You will now automatically stand up when attacked, even if the attack doesn¡¯t
land.
• Reduced network latency by disabling the Nagle algorithm.
Druids
• Lifebloom: When this ability is refreshed it will take on the strength of the
incoming Lifebloom effect, rather than maintain the existing strength.
• Ravage: The damage multiplier on this ability has been increased from 350% to
385%.
Hunters
• Arcane Shot: Ranks 1-5 will once again deal bonus damage based on attack
power.
• Aspect of the Viper effect increased.
• Freezing Trap is no longer limited to one target at a time.
• Pet leveling speed has been increased.
Mages
• Cold Snap (Frost) cooldown reduced. It is now in the Ice Block position in the
talent tree. This ability will no longer reset the cooldown on Fire Ward.
• Conjure Mana Gem mana restore variance substantially reduced,(Rank 5 ¨C
Emerald) now restores 2340 to 2460 mana and has three charges.
• Ice Block (Frost) is now available on the trainer to all mages at level 30.
• Icy Veins (NEW Frost Talent) decreases casting time of all spells by 20% and
increases the chance your chilling effects will freeze the target by 10%. Lasts
20 sec. 3 min cooldown. It is now in the Cold Snap position in the talent tree.
Paladins
• Crusader Strike (Retribution) now causes 110% of weapon damage and no longer
gains any bonus from spell damage.
• Righteous Fury: This spell will no longer cost twice the listed mana to cast.
• Sanctified Judgements (Retribution) now returns 80% of the Seal's mana cost,
increased from 50%.
Rogues
• Ambush: The damage multiplier on this ability has been increased from 250% to
275%.
• Cheat Death: When multiple attacks land simultaenously, all those resolved
after the attack which triggered Cheat Death will now have their damage reduced
by 90% as intended. However, the combat log will still report them doing full
damage.
• Hemorrhage: Rank 4 of this ability no longer has its charges consumed by
non-physical attacks and spells.
• Hemorrhage weapon damage reduced from 125% to 110%, but the damage debuff has
been increased.
• Hemorrhage: This ability now correctly does additional damage when its debuff
has already been applied.
• Preparation now resets the cooldown of Shadowstep and no longer resets the
cooldown of Adrenaline Rush.
• Shadowstep now adds a 3 second, 70% movement speed increase.
• Sinister Calling now also increases the percentage damage bonus of Hemorrhage
and Backstab by 2/4/6/8/10%.
Shaman
• Lightning Shield mana cost reduced.
• Water Shield now restores mana periodically regardless of how many charges
remain. Duration increased to 10 minutes.
Warlock
• The health cost taken from the Warlock after using Health Funnel will now
remain consistent between uses.
Warrior
• Defiance: The expertise granted by this talent now works properly in all
stances.
• Warriors no longer lose rage when using a macro to enter a stance they¡¯re
already in.
Professions
• Alchemy
o Fixed an issue with Transmute Mastery where the proc rate was lower than
intended.
o Cooking
Goldthorn Tea was erroneously unlearned by most players who had learned the
recipe. The recipe has been re-enabled and can be learned again from Henry Stern
in Razorfen Downs at no cost.
o Enchanting:
Enchant Shield - Resilience now requires a Runed Fel Iron Rod instead of a
Runed Adamantite Rod.
o Leatherworking:
Increased the range of leatherworking drums to 40 yards. Drums of Panic
remains unchanged at 8 yards.
Items
o Amani Charm of the Witch Doctor: Tooltip typo corrected.
o Hearthstone: The cast time on this item is no longer affected by spell haste.
o Hex Shrunken Head: This item now has a 20 second shared cooldown with other
similar trinkets.
o Icy Chill Enchant: The triggered effect from this enchantment will now cause a
melee slow and movement snare as intended.
o Idol of the Unseen Moon: This item now has a 30 second cooldown on being
triggered.
o Idol of Terror: The triggered agility buff from this item no longer overwrites
other agility buffs.
o The Netherscale Ammo Pouch is no longer a Unique item.
o The Knothide Quiver is no longer unique.
o The Vengeful Gladiator¡¯s Grimoire is now available on vendors.
Dungeons and Raids
o Heroic Coilfang Resevoir- Steamvaults
Mekgineer Steamrigger's Main Chambers Access Panel is no longer interactable
until Mekgineer Steamrigger has been killed.
Tempest Keep- The Eye
The number of Blood Elves guarding Prince Kael'Thas' room has been reduced.
Zul'Aman
The Amani'shi Warrior's Charge ability now has a minimum range.
The melee haste provided by Halazzi's Frenzy has been reduced to 100%.
Dragonhawks in Zul'Aman can now be skinned. This doesn't include dragonhawks
that do not have loot.
Quests
Blade's Edge Mountains: Players accepting the bombing run quests in Blade's
Edge Plateaus will no longer cause other players in the region to stand up.
User Interface
There is now an option to turn off the screen edge damage flash when you have
a fullscreen UI up.
You can sell stacks by dropping them on the merchant window again.
Ready check (/readycheck) will now display a visual display of each party/raid
member's status next to their name. This will display in the Party UI, the Raid
UI and the Raid pullout UI. A player will get a check mark if they are ready, a
question mark if they have not replied and a red X if they are not ready or are
afk.
You can now see raid members on the minimap as dark blue dots in addition to
party members which still display as light blue dots.
You can now shift click names while the petition window is open to paste them
into the petition.
Fixed various problems with /castsequence getting stuck.
/cast will toggle spells again unless the name is prefixed with an exclamation
mark, e.g. /castsequence Steady Shot, !Auto Shot
Bug Fixes
Characters may now possess up to five Paper Flying Machines in a single stack.
Fixed ¡°Spell/Ability is not ready yet¡± message when clicking quickly at the
beginning of a cast.
Fixed a server disconnect when moving the mouse over recipes in the guild
bank.
Gnomish Universal Remote will now work properly with the Fel Cannon.
Disconnecting a USB HeadSet will no longer cause problems with the Voice Chat
dropdown menus.
Clockwork Rocket Bots will no longer attack each other in Shattrath City.
Channel changes will now appear properly in the chat log after zoning in or
out of instances.
Unplugging headphones/speakers then plugging them back in while in WoW no
longer disables all sound in WoW
If the original owner of a custom channel gives leadership away their options
menu will no longer show that they have moderation privileges.
The first custom created guild ranking will now properly show up in the Guild
Control pane drop down menu.
Control-clicking on inventory items that teach recipes will now properly
display you wearing the item made by the recipe in the dressing room UI.
Fixed an issue that was not allowing all charges of a Field Repair Bot to be
used.
Creatures with random player targeting crowd control abilities such as fear,
charm, or sleep will now properly choose a random eligible target rather than
just choosing the nearest eligible target.
The various Hallow¡¯s End broom mounts now have their proper real-time (rather
than game-time) duration of 14 days.
Tricky Treats now have their proper real-time (rather than game-time) duration
of 24 hours.
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